Install the Stove
Enter your Atrium, speak to the Atrium Manager, choose “I’d like to decorate Atrium,” place the Stove in an allowed slot, and save.
Anima Profession V
Rescue Khiari’s enormous cat, earn a Stove and starter recipes, then let your Anima cook inside the Atrium.
At a glance
Cooking happens at an installed Stove in your Atrium. Your Anima’s current emotion influences which dish variant is produced, while proficiency and relationship factors affect the result grade.
Khiari’s two-part quest is the only way to learn COOKING. It also awards the Stove and the two recipes you need to begin.
The Nyanya rescue
Speak with Item Merchant Khiari. Gather 4 Spicy Onions from Small Sky Onions, 4 Chewy Bellies from Old Gamecocks, and 4 Moss Broccolis from Small Foot Moss Snakes.
She prepares Fresh Chicken and Aromatic Sauce to lure Nyanya.
Go to the marked empty lot below the Southern Residential Area. Use Fresh Chicken at the marked place, then apply Aromatic Sauce.
Nyanya appears much larger than expected. Complete the encounter and report to Khiari. You receive COOKING, the Stove, and the Meat Jerky and Fruit Tea recipes.
The kitchen loop
Enter your Atrium, speak to the Atrium Manager, choose “I’d like to decorate Atrium,” place the Stove in an allowed slot, and save.
Summon your Anima and remain close to the Stove. Carry every required ingredient and leave room in the inventory.
Click the installed Stove, select an available dish, and begin. The starter dishes complete quickly; collect the finished food from the station.
Your first menu
| Recipe | Profession level | Ingredients | Emotion |
|---|---|---|---|
| Meat Jerky | 1 | 3 × Cooking Ingredient: Meat | Current Anima mood selects the variant |
| Fruit Tea | 1 | 3 × Cooking Ingredient: Fruit | Current Anima mood selects the variant |
For more recipes and ingredients, speak with Legendary Cook K, found beside Item Merchants in the metropolises. Replacement Stoves can also appear through Atrium commerce.
Emotion matters
Cooking data includes outcomes for curiosity, delight, anger, dislike, sadness, fear, pleasure, and love. Check the Anima’s current emotion before starting if you want a particular food effect.
Quality and recipe identity are separate: the mood chooses the dish family’s variant, while the result grade determines how successfully it was made.
If cooking will not start
Like Cultivation, Cooking starts from the installed Stove rather than from the COOKING entry in the profession list.