Begin the Chronicle

From first awakening to first aptitude testLevels 1 to 20

A milestone route for every playable class, with the quests and system unlocks that matter most during your first twenty levels.

7 classes5 starter regions

What this route accomplishes

Leave level 20 with every foundation in place

Your first goal is to keep the regional story moving: unlock travel, reunite with your Anima at level 10, complete the first profession lessons, and arrive at level 20 ready for your class aptitude test and the Taming quests. Clearing every quest marker can wait.

The one milestone you should not postpone

Complete your class Anima route as soon as you reach level 10. It binds your Anima and opens the Atrium route. Every profession needs an Anima, so this comes first.

Choose your starting route

Class, race, and first home

Gunslinger and Occultist begin together in Aurora. Legionnaire and Shadow Templar are both Ayin paths, but Shadow Templar begins on Intraliga Island before traveling to Intralux.

ClassRace pathStarting regionFirst quest giverLevel 10 route
GunslingerHume FeminaAuroraChief Nurse MarinaCommunion of Souls
OccultistHume MasAuroraChief Nurse MarinaCommunion of Souls
BerserkerLon MasFera CentrumHealer YuThe Voice of Fate
HuntressLon FeminaNatura AsylumHealer LakshaTwo Souls Calling
LegionnaireAyin MasIntraluxPrayer VernaResonance of Souls
Shadow TemplarAyin Tainted FeminaIntraliga IslandPriest TreliusAttraction of Souls
MinstrelBeriah FeminaLuna DeorOrchestrator DephrenaSong of the Soul

Opening route

Levels 1 to 3: establish your town route

Take the first story quest from the recovery NPC beside your starting point. These short chains introduce the regional leader, merchants, combat, and the local gatekeeper. The quest level shown in brackets is the displayed quest level.

01

Gunslinger

  1. [1] The Chosen Hume

    Chief Nurse Marina sends you to Drill Master Noah.

  2. [1] Meeting with the Admiral

    Noah sends you to Admiral Lachel.

  3. [1] Aurora's Residents

    Lachel sends you to Drill Master Ethel.

  4. [2] New Preparations

    Meet Battalion Leader Valter and deliver the receipt to Item Merchant Khiari.

  5. [3] Visit the Atrium

    Noah introduces Gatekeeper Una. This is an early tour of the gate. Your own Atrium opens later, after you bind your Anima.

02

Occultist

  1. [1] The Chosen Hume

    Chief Nurse Marina sends you to Drill Master Noah.

  2. [1] Meeting with the Admiral

    Noah sends you to Admiral Lachel.

  3. [2] Occultist's Teacher

    Lachel introduces Professor Miguel.

  4. [2] Starting Over

    Miguel sends you to Item Merchant Khiari.

  5. [3] Visit the Atrium

    Noah introduces Gatekeeper Una.

03

Berserker

  1. [1] The Chosen One

    Healer Yu sends you to Drill Master Dolke.

  2. [1] A.W.O.L.

    Dolke sends you to Grand Warmaster Gaurun.

  3. [2] Something For Nothing

    Deliver Gaurun's order to Weapon Merchant Muka.

  4. [2] Running Late

    Muka sends you to Commander Agbe.

  5. [2] Basic Training

    Kill 5 Small Boas, then report to Dolke.

04

Huntress

  1. [1] The Chosen Lon Femina

    Healer Laksha sends you to Drill Master Grazela.

  2. [1] Sanctuary in the Wild

    Grazela sends you to Arch-Matriarch Sheba.

  3. [2] Welcome Back...

    Sheba returns you to Grazela.

  4. [2] Grazelas Confusion

    Retrieve the Training Weapon Set.

  5. [4] Gatekeeper Tre

    Bring Terasil Sap from Aide Bibie to Gatekeeper Tre.

05

Legionnaire

  1. [1] Ayins Return

    Prayer Verna sends you to Senior Knight Sorius.

  2. [2] A Knights Return

    Sorius sends you to Generalissimo Terasaider.

  3. [3] Equipment Check

    Knight Master Quatiaran introduces the Intralux merchants.

  4. [3] Atrium Registration

    Secretary Peretia sends you to Gatekeeper Tetra.

06

Shadow Templar

  1. [1] Return of a Nego Ayin

    Priest Trelius sends you to Licietana.

  2. [2] Intraliga Island

    Meet the other female Ayin contacts around the island.

  3. [3] Aketer's Blessing

    Trelius sends you to Priest Lekeos at Intraliga Marina.

  4. [3] What's the Atrium?

    Meet the Intraliga gatekeeper.

  5. [5] Message from Intralux

    Use the Terasil Gate and report to Generalissimo Terasaider in Intralux.

07

Minstrel

  1. [1] The Chosen One

    Orchestrator Dephrena sends you to Drill Master Amaryllis.

  2. [1] Joyous Reunion

    Amaryllis asks you to meet the town merchants.

  3. [2] Gather some White Nectar

    Item Merchant Ivy sends the nectar to Bard Pionia.

  4. [2] It's a Bit Slimy

    Bring Armor Merchant Ecarlate 4 Red Frog Skins.

  5. [5] Where is the Terasil Sap

    Carry sap from Blacksmith Fraxinelle to Gatekeeper Lime.

Build toward the reunion

Levels 4 to 9: follow the regional story spine

  • Finish the gatekeeper or Terasil Sap quest in your starter region. This makes later travel leads easier to follow.
  • Prioritize connected story chains from your regional leader, drill master, priest, or matriarch.
  • Equip quest rewards as you receive them. Keep one or two open inventory slots for temporary quest tools.
  • Use the world map and quest guide marker when text names a landmark instead of an NPC.
  • At level 9, Shadow Templar can begin Anonymous Memo. All other Anima completion routes begin at level 10.

Useful rule

You cannot permanently miss the Anima route

The first Anima quest for each class has no earlier story prerequisite. It checks your job family and minimum level. If you take a side path or leave quests unfinished, return to the listed level 10 starting NPC.

Shadow Templar exception

Begin Anonymous Memo at level 9, then complete Miraculous Revival! and Attraction of Souls at level 10.

The first major unlock

Level 10: reunite with your Anima

Each route gives you an Amoena Flower and directs you to a race altar. Use the flower inside the marked altar region, follow the Star Tail Entrance objective, and continue to Star Tail. The final scripted sequence binds your Anima.

ClassStart hereRequired chainAltar
GunslingerDrill Master Noah, AuroraSign on the Dotted Line , then Communion of SoulsAltar of White Wood
OccultistDrill Master Noah, AuroraSign on the Dotted Line , then Communion of SoulsAltar of White Wood
BerserkerPriest Van, Fera CentrumDamaged Package , then The Voice of FateThunder Lasso
HuntressStrider Maurisa, Natura AsylumPackage of Keepsakes , then Two Souls CallingTomb of Horns
LegionnaireBishop Dominic, IntraluxSign Here... , then Resonance of SoulsAltar of Oath
Shadow TemplarAnonymous Memo at level 9Anonymous Memo , then Miraculous Revival! , then Attraction of SoulsAltar of Oath
MinstrelMessenger Baria, Luna DeorNostalgic Song , then Song of the SoulNest of Moonlight

Immediately after binding

Take Personal Space! Atrium

Visit a local gatekeeper after the reunion. The game has several regional versions of Personal Space! Atrium, but they are mutually exclusive. Complete the one offered in your current hub.

  1. Personal Space! Atrium

    Meet the Atrium Manager and establish the personal-space route.

  2. Please stop her!

    Continue the manager's introductory problem.

  3. Collect~ My Precious Pet

    Follow the first profession sampler lead.

  4. Cooking~ Rants from Cepa

    Continue through Gardener Cepa's cooking lesson.

  5. Requiem~ Call that a Pet?

    Follow the Requiem sampler.

  6. Tame and Harvest~ Thank You, Brother!

    Continue the Taming and Harvesting sampler.

  7. Making a Pero~ Red Teddy Bear for Special Her

    Finish the introductory Pero sequence.

Profession foundations

Levels 11 to 19: learn how your Anima works

11

Harvesting

In Anima Mode, take [11] Harvesting from Gardener Cepa and carry his recommendation to Healer Habiaria. Continue with [11] Red Mane Grass: interact with the marked grass, defeat the creature it summons, collect the plant, and return to Habiaria.

The second quest awards the Harvesting profession. This chain is the only way to learn it, and it teaches the field interaction you will use every time after that.

Harvesting guide

12

Inveniam and Cultivation

Take [12+] Farmer Shallot from Gardener Cepa and visit him at the Secret Mushroom Farm. In [12] The Inveniam, defeat 5 Mischievous Funguskeepers, then the Violent Funguskeeper that appears, and collect the Rare Mushroom Flower.

Completing it teaches Cultivation and nine starter recipes. The elemental Flamm, Lympha, and Terru branches continue from this foundation.

Cultivation guide

15

Requiem and Purification

[15] Requiem sends you from Gardener Cepa to Matriarch Yorupa. [15] Soul Crystal asks you to defeat 20 Black Oxen, use the summoned soul object, and collect a Soul Crystal.

This chain is where you learn Purification, and nothing earlier grants it. Your level 10 bonding quest still comes first, because it gives you the Anima that performs the rite.

Purification guide

Keep the story moving

Between milestones

  • Complete your race pledge or bond test when it appears after the reunion.
  • At level 13, return to the NPC who handled your Amoena Flower for the reunion gift lead.
  • Continue story quests from the newest settlement. Low-level side quests behind you can wait.
  • Save a few empty inventory spaces before scripted tests. Temporary weapons and quest tools are given on acceptance.

Optional recovery lesson

Sacrifice of Star

A chest near your race altar can begin this level 10 side quest after binding. Use the Dark Amoena Flower at the altar, defeat the attacker in the Kidnapper Hideout, and receive an Anima Resurrection Potion.

The quest teaches that a defeated Anima is exhausted and will recover. Atrium recovery can restore her as well.

Class checkpoint

Level 20: complete your aptitude test

Every class aptitude test starts a 40-minute timer and gives you a temporary low-power weapon. Equip that weapon before killing the ten required enemies. Accept the quest only when you are ready to travel to the marked hunting area.

ClassQuest giverTemporary weaponTarget
OccultistAdvisor AaronUseless Staff10 Slimes
GunslingerDrill Master EthelUseless Pistol10 Slimes
BerserkerDrill Master DolkeUseless Knuckle10 Venom Carnival Bladderworts
HuntressVeteran Huntress SerekaUseless Dagger10 Bog Fairies
LegionnaireSenior Knight SoriusUseless Sword10 Red Frilled Lizards
Shadow TemplarSenior Knight SoriusBattered Rapier10 Red Frilled Lizards
MinstrelMastermind ExcelsiorUseless Lute10 One-Eyed Bats
Before accepting

Clear inventory space, repair your normal gear, and identify the quest marker. The timer begins the moment you accept.

Pero milestone

Level 20: begin Taming

  1. [20] Taming

    In Anima Mode, speak with Gardener Cepa. Take his item and meet Drill Master Amaryllis.

  2. [20] Beastia Taming

    Amaryllis gives you the temporary taming tool and starts a 10-minute timer. Tame the marked Wandering Onion and return to her. Completion grants the Taming profession.

  3. [20] Perfero Taming

    Continue with Amaryllis and obtain the three specified Perfero taming results shown by the quest tracker.

Final check

Before you leave the level 1 to 20 route

01

World access

  • Your starter Terasil Gate works.
  • You know your gatekeeper and current regional story hub.
  • Your level 10 altar route is complete.
02

Anima systems

  • Your Anima appears beside you.
  • F11 enters Anima Mode.
  • You have visited the Atrium Manager.
  • You completed the early profession lessons you want to use.
03

Level 20 systems

  • Your class aptitude test is complete.
  • You have begun or completed Taming.
  • You have several free inventory slots before moving into the next zone.

If something does not appear

Troubleshooting

  • Check the minimum level and your current class family.
  • Enter Anima Mode with F11 for Gardener Cepa and Anima-only interactions.
  • Complete the prior quest named in the sequence before looking for its follow-up.
  • For Personal Space! Atrium, use the gatekeeper in your current hub. Only one regional version can be completed.
  • For timed tests, abandon and retake the quest if its temporary tool is missing or the timer expired.
Known Shadow Templar data mismatch

The post-reunion Meet Priest Odell quest lists the Shadow Templar job family, but its prerequisite currently names the Legionnaire awakening quest only. It may not appear after Attraction of Souls. This does not block Anima binding, Atrium access, the level 13 reunion gift, or the level 20 aptitude test.